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Entry
class Entry
Summary
Public constructors |
Create a Lut entry.
|
Public constructors
Entry
Entry(
buffer: FloatArray,
dimension: Int,
samplingKey: Int)
Create a Lut entry.
Noted that 1D Lut(s) are treated as gain curves. For 3D Lut(s), 3D Lut(s) are used for direct color manipulations. The values of 3D Lut(s) data should be normalized to the range 0.0
to 1.0
, inclusive. And 3D Lut(s) data is organized in the order of R, G, B channels.
Public methods
getBuffer
open fun getBuffer(): FloatArray
Return |
FloatArray |
the lut raw data of the lut This value cannot be null . |
getDimension
open fun getDimension(): Int
Return |
Int |
the dimension of the lut entry |
getSamplingKey
open fun getSamplingKey(): Int
Return |
Int |
the sampling key used by the lut |
toString
open fun toString(): String
Return |
String |
a string representation of the object. |
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Last updated 2025-03-13 UTC.
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