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@ETSim

ETSim

ETS simulation simulation for graphic application

ETSim

C++ Python HTML5 WebAssembly WebGPU

Bienvenu chez ETSim

ETSim is an organization that brings together physics simulation projects from the Multimedia Lab at École de technologie supérieure (ETS). We serve as a central hub for exploring and showcasing physical simulation research for graphic applications developed under the guidance of Professor Sheldon Andrews and Professor Paul Kry.

Our Mission

ETSim collects and organizes various research projects related to physical simulation conducted at the ETS Multimedia Lab. We aim to:

  • Showcase innovative research in physics-based simulation
  • Provide a unified access point to diverse simulation projects
  • Foster collaboration between researchers, students, and industry partners
  • Promote knowledge exchange in computer graphics and physical simulation

Featured Research Areas

Our collection includes projects focused on:

  • Real-time physics simulation
  • Rigid body dynamics and contact mechanics
  • Deformable object simulation and cutting
  • 3D character animation and control
  • Friction modeling and visual appearance coupling
  • Multibody systems with constraints

Technology Focus

Projects within ETSim utilize a variety of technologies:

  • C++ implementations for performance-critical applications
  • Python tools for research prototyping
  • Web-based demonstrations using WebAssembly and WebGPU
  • GPU-accelerated computation for complex simulations

Explore Our Projects

Browse our collection to discover the latest advancements in physical simulation from the ETS Multimedia Lab. Whether you're a researcher, student, or industry professional, our projects showcase practical applications of cutting-edge research in computer graphics and interactive applications.

Popular repositories Loading

  1. PolyFEMBlenderPlugin PolyFEMBlenderPlugin Public

    PolyFEMBlenderPlugin

    Python 2

  2. Primal-Dual_Non-Smooth_Friction_Mirroir Primal-Dual_Non-Smooth_Friction_Mirroir Public

    Primal-Dual Non-Smooth Friction for Rigid Body Animation

    C 2

  3. Genesis Genesis Public

    Forked from Genesis-Embodied-AI/Genesis

    A generative world for general-purpose robotics & embodied AI learning.

    Python 1 1

  4. blender-sequence-loader blender-sequence-loader Public

    Forked from InteractiveComputerGraphics/blender-sequence-loader

    An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.

    Python 1

  5. MistubaVideo MistubaVideo Public

    MistubaUtils for video and multiple obj

    Python 1

  6. BlenderToolbox BlenderToolbox Public

    Forked from HTDerekLiu/BlenderToolbox

    Some simple Blender scripts for rendering paper figures

    Python 1

Repositories

Showing 10 of 39 repositories

People

This organization has no public members. You must be a member to see who’s a part of this organization.

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